You would also need to pay for usage of a render farm, and of course to own a pretty beefy workstation yourself. This software is also obscenely expensive when you add it all together. Then after this process, it will still go through the normal stages of colour correction and grading, sound design and finishing, before it becomes something that you see in a movie theatre.ĭoing effects of this scale is not a one-man job. Rendering - Katana + PRMan / Arnold / in-house renderer ($600 pa)Įach of these steps will often take days, weeks or even months for an incredibly complex shot, with many people working on each.Roto / Paint - Nuke (+ occasionally Photoshop) ($12k pa).Bear in mind that many of the top VFX houses also use their own bespoke tooling: Here is a brief overview with what I have experienced as close to the industry standard. Each step of that pipeline has different software that gets used. The VFX industry talks about "pipeline", meaning all of the different stages that each shot goes through. They also don't just use a single application (and they almost never use After Effects). Having worked for a few years in VFX as well as developing such software, there isn't a single package that is used.Įven a few second shot is the culmination of hundreds of hours of work, from hundreds or even thousands of the most talented people on the planet. Tl dr, if you wanna make laser eyes and funky transitions, After Effects or Davinci Resolve, but which software you pick is not nearly as important as learning the fundamental concepts of the art form. Don't worry about software too much because you can and will change software as you learn more. Start with whatever a teacher you find compelling is using. That's where all the VFX is combined to make the shots you see in movies and youtube videos. There are many programs used for all these different aspects and it is brought together into a final shot, through a job known as Compositing, in After Effects, Davinci Resolve, or Nuke. Figure out what is a simple starter shot to complete in that area and give it a go. Pick an art form you like and just start to explore it. So where do you start if you want to begin the journey into that? Well, pick an area you find interesting (Animation, Environments, Physics Simulations, Creatures, Laser Effects, Characters, Compositing, Color, etc) and then start to learn about some of the leaders in the area of interest who offer insights or education for new comers. The visual effects you see in Avengers movies are the culmination of hundreds of artists all performing individual art forms within the category of CG / VFX at the highest level, lead by people with decades of experience. Kinda like asking for a brand of paint that will let you make pictures like Rembrandt. There isn't software that will do these things for you. Pro tip from a dude who does CG for a living. In this spirit we encourage detailed and insightful posts, comments, and discussions on the Cinema Arts. This is a place to learn from and share with professionals. Professionals and amateurs alike unite to discuss the world of filmmaking. r/Filmmakers is a place to meet, share work, tips, tutorials, and experiences in the field. Piracy or advocacy of piracy is not toleratedįollow us on Twitter or join the Reddit Filmmakers Network on Facebook. No Travel Videos or V-Log videos are allowed. Please remember that simply posting your film or page for views or subscriptions is not allowed. For example, you can detail lighting setups, explain how a particularly complex shot was achieved, or go over any setbacks that hit production and what you did to overcome them.Īll submission statements must be at least 100 characters in length and be submitted within 30 minutes of submitting your post. Outline your involvement in the project and provide some insight on how it was made. If sharing your work and not seeking advice, your post must serve an educational purpose for the rest of the community. It may also help if you provide some of your own thoughts on your work, such as what you see as your strengths or areas of improvement and why. There are many aspects to filmmaking, so specifying what you want people to focus on will get you better results than simply asking for general feedback. If you are seeking advice or feedback, explain what it is you need help with, whether that's lighting, cinematography, audio, editing, or something else entirely. If submitting a film, trailer, or other creative content, you must select the "FILM" flair and include a submission statement (a comment on your post) elaborating on the following:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |